Billy Cooper’s Awesome Nightmare
Billy Cooper’s seventh grade class has been given a last minute, weekend assignment. They must all draw a piece of paper out of a box and do an oral book report on the person or event that was drawn. Billy draws the name, William Tell, whoever that is.
He has a full weekend planned, but figures he will do a quick computer search and will be able to skate through on the assignment, still having plenty of time for his busy weekend.
His outlook changes when he finds himself in the fourteenth century, standing in front of William Tell’s house. Billy’s twentieth century style and lingo has William Tell thinking the lad a little unbalanced, but asks him if he would like to go along with him and his son to the town of Altdorf. It is here; Billy learns just who William Tell is and why he is a legend.